Non-Flat Game Maps
From Illvilja
This page is intended to show some examples of non-planar game maps, or rather, flat map models used to model a topologically not-so-flat game board or world.
Currently there is just one example, which is based on combining four rhomboid board tiles from the Empire Boardgame project to create an octahedron game world.
Example of a world map in the form of an octahedron. The arrows show the pairs of edges that should be 'glued together' if this flat map were cut out and assembled into the actual octahedron. Those arrows also show how units should move between tiles as they traverse those edges |
--IllvilJa 20:12, 28 December 2009 (UTC)
